Eri’s Forest is a beautiful and calm tower defence game for those just looking to pass the time. The actual gameplay takes a minute to get used to, but once you get a handle of it, its a simple game. The tutorial does a good job leading the player through the mechanics and basic strategy.
The story is cute and the game is overall very easy to play and navigate. This game is not necessarily amazing, but it’s good enough to be the sort of game you keep on your phone as a pass time.
By now you can probably tell I’m a fan of Japanese RPG’s, especially those that include gatcha. Otagi: Spirit Agents is a promising entry into this genre, but doesn’t quite manage to deliver what I’m looking for in these types of games.
While the art is beautiful, I find the story and actual gameplay to be quite lacklustre. Additionally, I find the gatcha system not as rewarding as it could be for free-to-play players. I don’t expect to only get high-ranking characters, but I find the abundance of repeats not worth it.
For more casual players this game may be harder to progress in because it tends to regard a lot more “grinding” than similar titles. I found it didn’t take me long to get to a point where I was thoroughly stuck.
I found this game one day when I was exploring deep in the app store with the hopes of finding a hidden gem. I’m always sceptical, and during the tutorial, I didn’t know what to think about this game; but after playing it for a while I realized it was exactly what I was looking for and more.
The gameplay and user-interface are both easy to learn and navigate. And while thee game, like any RPG, has a fair amount of strategy it’s not the kind that will leave you scratching your head or frying your brain to figure out the best course of action.
Also, like many modern RPG’s, this game runs on a gachpa system for acquiring heroes. While most games you strive to have the highest star ranked characters, this game allows you to reasonably advance with almost any character if you play your cards right. Of course, that’s not going to stop you from trying to acquire all the five-star heroes. And you can get quite a few without spending real-life money, which in my opinion is quite amazing.
Dragon Heroes Tactics is a refreshing RPG style strategy game. The game is exceptionally easy to learn as it’s gameplay is evidently based off of chess. The graphics are above-average and the overall user interface is very intuitive. My only complaint with this game is that it occasionally crashes, but with short loading times this isn’t the problem it is with some other titles.
This game does offer in-app purchases but it is entirely unnecessary. Gameplay and advancing through the game is easy, and if you are a fan of grinding and farming in games such as this game can satiate that craving. This game is entirely worth a try.
With a classic 8-bit aesthetic Last Cloudia seems like a promising anime-inspired RPG. Its gameplay doesn’t stray far from the norm for the sub-genre but with a clunky hard-to-navigate user-interface and a storyline that takes a considerable amount of grinding to make any substantial headway. The game adds a poorly executed gacha system that isn’t easy to understand for RPG novices. As of writing this I do not recommend this game, as I found it overall considerably tedious and subsequently boring.
By now I wouldn’t be surprised if you’ve seen the Summoner’s War trailer featuring Dave Franco at least five or so times. No, whether you downloaded the game? That was up to you.
I, of course, did download the game; and honestly wish I hadn’t. While the game has beautiful and considerably smooth graphics, it is definitely an overwhelming play. You are bombarded with quite a bit upon opening the game, as well having a lot of options as to what to do while you’re there and how. This also applies to the large catalogue of potential gatchpa characters you can collect. For some, this may not be a problem, but for casual players this all is a lot.
The major downside of this game and the reason why I eventually off-loaded it was that there is definitely a point where it seems to hit a paywall; making an otherwise free game into a potentially expensive endeavor. Once you hit the paywall you have the option of giving in and spending large sums of real-world money or you can continue laying but won’t progress very quickly. With this type of game, the paywall is extremely frustrating, and makes it either a game you grind at to advance to keep up with paying players, or you off-load because there are better games utilizing similar mechanics.
Good CCG (collectable card games) are hard to come by, but MonsterCry is one of those great finds. There are an abundance of cards to collect, all with beautiful art. The strategy required to play the game is not hard to learn, plus the game has the added bonus of auto-play! The game is easier to navigate than many of the CCG’s of a similar caliber, with a well organized menu and minimal clutter. The gameplay and menu follow what has become the standard for games within the genre.
The main downfall of the game is there is a paywall. It’s not a solid paywall, but there is definitely a point where advancing is a lot harder than it was before. The game is still playable without in-app purchases, but for many the paywall is enough to look the other way. But for those who like to work hard and enjoy farming mechanics, this might not bother you. For fans of CCG’s and RPG’s this game is definitely worth checking out.
I am a big fan of ARPGs; and since my former favourites have closed their servers I’ve been on the lookout for a new game to occupy my free time. In my ongoing search through the currently available ARPGs I’ve found some promising candidates, notably: Shadow Seven.
Storywise, Shadow Seven is relatively typical amongst its peers. But, for me, the gameplay has always been the most important aspect of any game that I play. Shadow Seven, for the most part, makes up for its few faults with simple and easy to learn gameplay. Additionally, the ability to use auto-play in the game’s main storyline is well implemented for players who like to farm and/or multitask. The user-interface is overall very easy to navigate with its clean and intuitive layout. The game is visually stunning in the general sense when you also take into consideration the artwork.
There aren’t many downfalls to this game. The in-game purchases are reasonable and are not required for the average player to advance at a reasonable pave. My only qualms are quite small, including my annoyance with the auto-mode only going up to 1.5x’s speed. The more blaring part of the game that doesn’t seem necessary is the “House” interface which often seems quite broken. I recognise the intention behind this section, but regardless I feel it falls short. For fans of ARPGs I would definitely recommend checking out Shadow Seven. I recommend giving the game a chance by playing through the 7-day challenge. Which takes a bit more that seven days if don’t have the time to really sit and play, but it’s a reasonable introduction to the game, with a goal that isn’t as hard to reach as it may seem.